AI Insights · Timothy · January 2022
Top 5 Fish Games on Android in Israel Q4 2021
Explore the performance of the top 5 fish-themed games on Android in Israel during Q4 2021, including trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the top fish-themed games on Android in Israel showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at how these games fared during this period, based on data from Sensor Tower.
Fishdom from Playrix experienced a moderate decline in weekly revenue, starting at approximately $11.6K at the end of September and dropping to around $6.2K by the end of November. However, the game saw a slight recovery in December, finishing the year at about $8.5K in weekly revenue. Weekly downloads fluctuated, with a noticeable dip to 1.3K in late November before bouncing back to 3.8K by the end of December. Active users also saw a dip from 11.2K in late September to around 8.2K in late November, before rising to 10.1K by the end of the year.
Hungry Shark World by Ubisoft Entertainment had a relatively stable performance. Weekly revenue peaked at $291 in late October and then fluctuated, ending the year at about $99. Weekly downloads showed a similar pattern, ranging from around 1K to a low of 469 in mid-December, before closing the year at 711. Active users saw a gradual decline from 7.8K at the end of September to around 5.3K by mid-December, ending the year at 5.9K.
Hungry Shark Evolution, also from Ubisoft Entertainment, saw weekly revenue peak at $247 in early November, with fluctuations throughout the quarter, ending at $56. Downloads were relatively stable, ranging from 1.7K at the end of September to around 1.3K by the end of December. Active users showed a decrease from 15.3K at the end of September to 13.1K by the end of December.
Super Starfish from Protostar had a modest revenue stream, peaking at $61 in late December. Weekly downloads remained steady, ranging between 369 and 537. Active users were fairly consistent, with a slight dip from 13.4K in late September to 12.3K by mid-December, recovering to 13.1K by the end of the year.
Merge Mermaids-magic puzzles by GAMEGZZ LIMITED had minimal revenue, peaking at $73 in mid-October before dropping to single digits for most of the quarter. Downloads were low, starting at 22 in mid-October and maintaining a similar level throughout the quarter. Active users showed slight growth, from 29 in mid-October to 43 by mid-December, ending the year at 40.
For more detailed insights and data on these games, visit Sensor Tower.